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                DesignCAD Pro MAX, Fundamentals 
                Viewing the Tip of the
                Day 
                Comparing 2D and 3D environments 
                Accessing command in the program 
                Studying the DesignCAD environment 
                Examining toolbars and toolboxes 
                Using commands to create lines 
                Drawing simple and complex curves 
                Erasing objects 
                Using Undo and Redo features 
                Selecting and moving objects 
                Learning about Snap tools 
                Using Selection Handles 
                Working in the Point Select Mode 
                Using 2D text in a drawing 
                Examining the Info Box 
                Zooming in or out of a view 
                Dimensioning a distance 
                Changing drawing units 
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                DesignCAD Pro MAX,  
                2D Drafting 
                Using the Hatch
                commands 
                Discussing and using the Snap Grid and Display Grid 
                Using Explode 
                Using Combine Lines 
                Using Vector Convert 
                Using Array 
                Using Circular Array 
                Defining a Group 
                Exploding a Group 
                Mirroring an object 
                Scaling an object 
                Using Rotate 
                Using layers to separate entities  
                Recording a macro 
                Saving a macro 
                Creating a custom toolbox 
                Using Point Relative 
                Using Point Polar 
                Assigning attributes to drawing objects 
                Discussing the Material List 
                Using Autotrace Bitmap 
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                DesignCAD Pro   , 
				MAX, Solid
                Modeling 
                Using 3D mode 
                Explaining movement on the Z axis 
                Using the View toolbox 
                Sweeping 
                Extruding 
                Patching a surface 
                Connecting a surface 
                Finding the center of gravity 
                Using Solid Slice 
                Using Fillet 
                Using Solid Add 
                Using Solid Subtract 
                Checking Interface 
                Using Solid Intersect 
                Using Primitives 
                Texture Mapping 
                Animating a drawing 
                Discussing VRML 
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